The player then goes to the torso and OSRS gold utilizes his tokens, now here is the exciting yet innovative part: Every time the chest is opened one token is removed and a random item that has been missing is given to the participant.
This system enables the player to have a profitable pk experiance, exciting new benefits, no potential way to actual world trade and makes sure that noone attempts to spam the torso with bad things as they will not be rewarded and have no incentive to do so. This also allows players to get about what they'd of got in the defeated players while still maintaining a reasonable system where everyone has an even chance of getting something great.
This might also be incorporated into lootshare, providing an incentive for clans to use the characteristic that's so overlooked. All of that should be done is to assess who hasn't yet got a token and provide them then proceed to the next person and so on until everyone has gotten you then just to go back and do it again. Not just the pures!
You want to make this as genuine as the older volcano before for pkers to enjoy it. When the individual drops dead, do tokens pop up? Yes. Do the values of kills change with the values of this Grand exchange? Yes, it is only fair. If I murdered someone with a high hat on buy RuneScape Mobile gold (Worth about 4M) and they secure it, do I get 40 or 0 tokens? 0, nothing goes into the chest.
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